Most of us have been involved with an e-Learning design project that has not delivered its intended impact. Across organizations, remarkably similar but preventable mistakes are made in the design and development of e-Learning that can frustrate learners, reduce effectiveness and ultimately impede success. Small missteps early in the design process can lead to costly problems in the development and implementation stages. This session will present 5 common mistakes e-Learning professionals make. For each mistake, evidence-based best practices will also be shared to help prevent their occurrence in the future. The evidence-based best practices can serve as a design guide for successful e-Learning projects of all types. Finally, approaches will also be discussed to help organizations integrate evidence-based best practices into their e-Learning design efforts.
Karen Burpee has over a decade of experience in designing innovative learning solutions to drive performance improvement in the workplace. Her extensive design expertise touches many different industry sectors, including government and aerospace/defence. From a learning perspective, she has specific knowledge in designing blended solutions including: e-Learning, instructor-led, game-based learning, advanced simulations, and 3D training. Karen holds a BA (Hons.) from St. Thomas University, as well as a Bachelor of Education and a Masters of Education in Instructional Design from the University of New Brunswick.
Karen has presented at many industry conferences on using alternate reality games for workplace training, instructional game design, and mobile learning. Most recently, Karen co-presented practical design considerations for transitioning from e-Learning to m-Learning.
Outline:
- Define the five most common mistakes and miscues made by learning professionals in the analysis, design and delivery of e-Learning programs
- Define evidence-based preventative strategies for each of the common e-Learning design error
- Prepare a plan to incorporate evidence based e-Learning best practices into organizational learning processes